Spell
NormalAncient Gear Workshop
Archetype:
Ancient Gear
View:
3943
Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.
Ancient Gear Workshop — Power Evaluation
Final Score: 46 ± 8 · Confidence: Medium
- Intrinsic: 43.6 · Deck: 47.4 · Meta: provisional
- Primary role: Recovery / Recursion · Secondary: Searcher/Tutor
Why it scores here
Ancient Gear Workshop reliably returns one Ancient Gear monster from the Graveyard to hand, which is a recursion effect that nets roughly zero card advantage on its own because the Spell itself is spent. It does not build a board, interact with the opponent, or serve as material, so its score comes mostly from resource recovery and clean deckbuilding. Its presence in all 60 sampled decks (average 1.37 copies, 95% co-occurrence with Geartown and Ultimate Ancient Gear Golem) reflects its status as an archetype staple, and that presence was used only to confirm the role is real, not to raise the score. Its high page view count and deck count did not earn points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Drawn as a single Spell in 60/60 decks with 1.37 average copies, but it needs an Ancient Gear monster already in the Graveyard to do anything (verified deck counts; inference on the GY requirement) |
| Combo & Conversion | 35 | Text-only: one Graveyard monster to hand, with no board or follow-up body; no combo boards recorded (inferred from text, no combo evidence) |
| Resource Economy | 55 | Spell is spent and one monster is recovered from the Graveyard, so net card advantage is about zero, with recursion value from a stocked Graveyard (inferred from text) |
| Effect & Interaction | 5 | No opponent interaction, negation, or removal in the text (verified from card text) |
| Material Utility | 0 | A Spell cannot be used as material, so the body-value axis scores zero; the value is in the target it returns (verified from card type) |
| Resilience & Flexibility | 30 | Single-zone Spell effect that a single negate would stop, and it works only while a valid Graveyard target exists (inferred from text) |
| Deck-Building Efficiency | 60 | One-slot Spell with no garnet or lock, but it is dead when no Ancient Gear monster is in the Graveyard; 60/60 decks run it at 1.37 average copies (verified deck counts) |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Searcher/Tutor. Intrinsic ≈ 43.6, Deck ≈ 47.4, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean one-for-one Graveyard recovery of an Ancient Gear monster to hand
- Single slot with no garnet or lock; 1-copy use is typical
- Frequent staple in the sampled Ancient Gear decks
Weaknesses
- No board, no interaction, and no material value
- Needs an Ancient Gear monster in the Graveyard, so it is archetype-locked
- Net card advantage is about zero because the Spell is spent
Counters / choke points
- Spell negation (one negate ends the effect)
- Graveyard-hate effects that remove the target monster before activation
Best use
Graveyard-to-hand recovery and a supplementary search for an Ancient Gear monster. Decks: Ancient Gears, Machina, Infinitrack. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: target 1 Ancient Gear monster in your Graveyard and add it to hand; Present in 60/60 sampled decks at 1.37 average copies; Top partners Geartown and Ultimate Ancient Gear Golem at 95% co-occurrence
- Observed: Spread across 13 distinct archetype labels, all Ancient Gear-themed in name; Gameplay types 7, 4, and 6 are all represented; The guide mentions the card in its Spell/Trap section
- Inferred: Net card advantage is about zero because the Spell itself is spent; Activation requires an Ancient Gear monster already in the Graveyard; Effect is one negate away from being stopped
- Data gaps: No combos supplied; combo conversion is text-only inference No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard); inclusion % inferred from the deck sample only No rulings or once-per-turn wording supplied in the evidence Not Top-Card ranked, so no cross-format context






